Model Railroad
Operation on the Consolidated South Western RR
In Pictures and
Captions
.
How The CSWRR
Operating Sessions Work


How the CSWRR
Operating Sessions Work.
In designing my
Consolidated South Western Railroad (CSWRR), I had two major goals that I wanted to achieve. One
was to have the feeling of going from one place to another and the other was to have Operating Sessions.
The first was accomplished by creating the CSWRR in my 30' by 40' basement. The Operation I wanted
would more or less mimic the railroads from where I had lived all my life. I wanted something
simple enough that an inexperienced operator could do it, yet difficult enough to make it realistic and
challenging for an experienced operator. After having several unsatisfactory experiences on
friends railroads where there was either a total lack of instructions or it was so simple to be boring I
knew there had to be another way.
First of all, crews
must understand what they are expected to do. Thus I developed an instructional method of
operation on my Railroad and it has been in use now for over 18 years. The crew members are provided
with simple, clear, step by step instructions of what each train is expected to do. Similar to
following a TO manual in the military, if you can read and follow the instructions that you read, you
can operate the train. The written paperwork is held to a minimum, mainline trains set-out cars in
blocks. Only the locals would require switch lists where specific cars need to be routed to
specific industries. For a new operator, the hardiest thing they have to learn is where the
control points (town locations) are.
After the Model
Railroad was well enough along to run trains smoothly, it was time for Operation. The first I had
to work out what I wanted each trains to do. Second was to provide the crew members with clear
instructions of what their train is expected to do. Third was to keep the paperwork to a minimum.
Fourth was to make the sessions as continuous as possible, when one session is complete the trains are
in place ready for the next session. For example, the road trains are operated first in one
direction, then turned and operated back as another train in the opposite direction, I call this
"Regenerative Staging".
I started by making up
a list of the trains which operated on the prototype railroad that I was modeling. From the very
beginning, it became obvious that there was no way that I would be able to operate all these trains
within the 3.5 hour limit I had set as a maximum time for a session. It also became quite clear
that as I did not have all the same industries on my railroad as on the prototype, the car makeup of the
trains would be different. Thus while I would be using some of the train symbols from the prototype
railroad, I would be moving cars based on the industries on my CSW railroad.
Next a list was made up
of all the locations on my railroad where cars could be routed to, including industries, interchange,
staging and yard tracks. This also included the car holding capacities of each track as well as if it
was East or West facing.
Finally a rough Train
Work Sheet was developed, showing the location where the train/crew was expected to perform some
task. How the trains would share the staging yard tracks as well as how they interact with each
other. The first versions of this were quite crude and changed between each session. If you want
to try this type of operation, start out with 6 or 8 trains and add on later. I also found out
early on that it was necessary to set the number of cars in the train once in each session. This
clears out any errors by the crews and allows the trains to fit in the staging tracks and using
dedicated power sets to get the train over the road.
Below is a sample of my
much refined Train Work List. For the first ten or so years I used train symbols to reference
trains, Now for the past several years I have been using the engine numbers with the symbol being
secondary as the number on the lead engine is what is obvious and everybody sees. The engines remain on
the train all the time and are seldom changed. The number in parentheses is the expected run time
for the train. The Train Work List sample shown below only shows the first 9 trains operated in one
session.
Next you need to convey
to your train crews what you expect them to do with each train. For this I make up an instruction
sheet for each mainline train which I call a Train Order, a sample is shown below. (Local crews
use a Switch List which I describe later.) This Instruction sheet describes to the operating crew
what tasks each train is to perform. These instructions include all the information that a crew needs to
run the train including the engine number that the train will be operating under, the DCC address and
the starting and terminating locations. These instructions also include what and where set-outs and
pick-ups are to be made as well as checks on the number of cars that should be in the train at that
time. The sample shown below is folded on the center line and in this case the west bound train is on
the left and then the sheet is turned over for the east bound train on the reverse side.

You also need to
provide your Yard Crew with instructions on what they are expected to do and in roughly what order to
have the cars ready when the road train arrives. Shown below is the instruction sheet that is used
on the CSWRR to tell the yard crew what they need to do. This instruction includes the Engine
Number assigned to the yard and the types of tasks that the Yard Crew will be performing. The Yard Crew
will also break down cuts of cars that have been set-out by through trains or Local returns. The
list should also include all the trains which the Yard Crew will encounter during the session, even if
it is only passing through and requires no action. Keep the list simple and brief, but include all the
information that the crew may require to perform their tasks.
For Local Train crews
that will be setting out specific cars to industries, you need to provide them with a switch list
similar to the one shown below. This list also includes instructions on which cars to pick-up and
which cars to leave. The Switch Lists are the only paperwork which requires any writing by crews, or
reading of car numbers. When folded back down the middle, this closely resembles a prototype Switch
list. When the crew needs help with following the list, they may open it up to refer to the added help /
instructions on the back.
Finally, we get to the
Dispatchers Train Sheet. This has evolved over the years to what is shown below. I use
Microsoft Excel and it is made to be printed on two 8.5 by 11 inch sheet of paper, then taped together
for use. At the top, there is a space for the Dispatchers initials, A Yard crew, their power, B Yard
crew, their power and the date. To help the Dispatcher keep track of crew assignments, there is a
space to enter the name of the crew. Tracking trains on the railroad is usually done by memory,
however some Dispatchers will use stick-on tags to assist them.
When the train has
arrived at it's destination, the Dispatcher simply draws a red line through that line on the
sheet. As the CSWRR does not use a clock, there is no need to enter any times. Mostly under
Routing and Work, there are prompts to aid on how to route the train, work the train needs to do and any
other helpful information.
Shown below is the CTC
board used on the CSWRR. By observing the lights, the Dispatcher can tell the position of all Main
line switches and the blocks that are occupied. Hanging above are the Train Order/Instruction
sheets. To the right, is the computer used to monitor the DCC system and view hidden parts of the
railroad.
This how the Operation
system works on the CSWRR, and it works, we have fun. If you would like to try this system of
operation on your railroad look over what I have provided here and give it a try. Yes, my CSWRR is
a larger then average model railroad, however a simplified version of this operation could be used on
almost any size of railroad. A 4 by 8 Railroad may only require a single sheet, a combination of
the Yard Instruction and the train Order sheets. I would like in the near future to describe an
operation for the Mooselip display railroad.
A few final
thoughts; For your Operation Session to be successful it has too be fun and must be as trouble
free as possible. Here some basic "Ground Rules" that would recommend be followed;
•
The track work needs to be nearly perfect,
derailed cars can spoil the fun real fast.
•
Car weight standards need to be carefully
followed. An overweight car is hard to pull and reduces train length. An underweight car
tends to derail and will "Daisy Chain" on curves. I have found that the NMRA standard
for HO (1 oz plus 1/2 oz per inch) works very well.
•
Cars must be free rolling.
"Lead Sleds" reduce the number of cars that an engine(s) can pull.
•
I use dedicated power sets for each train
to assure that there is sufficient power to pull the train up the hill without the use of helpers.
I have had problems with finding helper crews as it is to mundane to be interesting.
•
At some point in the session each train
needs to set to a specific number of cars. This is to correct for any unforeseen variations of
cars during the session.
In general, trains fall
into one of the four basic categories;
•
Through Trains without any switching which
simply run from their originating point to the terminating point. These are easy trains for the
newcomer or the guy that has a hard time understanding the operation. This includes almost all
passenger trains. They can also be a drag as an experienced crew will find them very boring.
•
Through Trains with switching between
their originating point and terminating point. These trains are great for most crew members that
have a basic understanding of the operation.
•
Local Trains which switch the
industries. These trains require the crew to think about how they can get their cars into position
to switch each industry in a timely manner without delaying Through Trains. These trains are great
for the crew who wants a challenge.
•
Yard Jobs work in the two yards to
assemble and block the cars for pick-up by Through Trains and make-up cars to be switched by the Local
Train crews. Yard Jobs may also service some industries and are quite complex and challenging.
Visiting Power, is
permitted under the following conditions;
•
Yard Crews and Local Crews may substitute
their personal power (engines) as long as it runs smoothly and has sufficient pulling power to perform
the task.
•
Visiting power may be substituted in
consists if they have sufficient pulling power, operate smoothly with the remaining CSWRR power in the
consist and will remain on the CSWRR for several Operating Sessions. The visiting power replaces a
CSWRR engine which is placed in ready storage to be placed back in the consist at any time.
Managing your Operating
Sessions where you may have more people for one session than you can keep busy and then the next Session
you may be way short. I find that identifying trains ahead of time that may be easily dropped or
may be held and run at a later date is extremely helpful. These trains may also be super simple
trains that the "new bee", inexperienced operator can run and get the feeling that they are in
the middle of the operation. I identify these trains in the Crew column on the Train Sheet with an
"A" for annulled and "H" for hold to run at a later time.
If you have any
questions I would also be most happy to answer them or provide any additional information.
Marty Quaas, CEO
The Consolidated South
Western Railroad
e-mail:
cswrrceo@mtaonline.net
This page was updated
on: December 27, 2016